A Level focused on a terror environment where players use spheres to solve puzzles.

while there is no enemies in the level, players must overpasse a set of puzzles that might lead then to the end of the level.
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Environment art: In this level I also had the opportunity to create my own custom meshes and shaders for UDK.

Level design: The core of the level is to go through the entire world solving puzzles using sphears in different ways.

-Place spheres in specific places to activate switches and open doors.

-Some spheres will give the player new abilities like: jump higher or move faster, player must find them and use them in ther advantage.